00001 /* 00002 Copyright (c) 2000,2001, Jelle Kok, University of Amsterdam 00003 All rights reserved. 00004 00005 Redistribution and use in source and binary forms, with or without 00006 modification, are permitted provided that the following conditions are met: 00007 00008 1. Redistributions of source code must retain the above copyright notice, this 00009 list of conditions and the following disclaimer. 00010 00011 2. Redistributions in binary form must reproduce the above copyright notice, 00012 this list of conditions and the following disclaimer in the documentation 00013 and/or other materials provided with the distribution. 00014 00015 3. Neither the name of the University of Amsterdam nor the names of its 00016 contributors may be used to endorse or promote products derived from this 00017 software without specific prior written permission. 00018 00019 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00020 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00021 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 00022 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE 00023 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 00024 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 00025 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00026 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 00027 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00028 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00029 */ 00042 #ifndef _SENSEHANDLER_ 00043 #define _SENSEHANDLER_ 00044 00045 #include "Connection.h" 00046 #include "WorldModel.h" 00047 00048 extern Logger Log; 00050 void* sense_callback( void *v ); 00051 00052 /******************************************************************************/ 00053 /********************** CLASS SENSEHANDLER ************************************/ 00054 /******************************************************************************/ 00055 00065 class SenseHandler { 00066 WorldModel *WM; 00067 ServerSettings *SS; 00068 PlayerSettings *PS; 00069 Connection* connection; 00070 int iTimeSignal; 00071 int iTriCounter; 00072 int iSimStep; 00073 struct itimerval itv; 00075 public: 00076 SenseHandler( Connection* c, WorldModel* wm, ServerSettings *ss, 00077 PlayerSettings *ps ); 00078 00079 // start the loop to handle the messages from the server 00080 void handleMessagesFromServer ( ); 00081 00082 // method to determine when the next action should be sent to the server. 00083 void setTimeSignal ( ); 00084 00085 // method to analyze incoming messages 00086 bool analyzeMessage ( char *strMsg ); 00087 bool analyzeSeeGlobalMessage ( char *strMsg ); 00088 bool analyzeSeeMessage ( char *strMsg ); 00089 bool analyzeSenseMessage ( char *strMsg ); 00090 bool analyzeInitMessage ( char *strMsg ); 00091 bool analyzeHearMessage ( char *strMsg ); 00092 bool analyzePlayerMessage ( char *strMsg ); 00093 bool analyzeChangePlayerTypeMessage( char *strMsg ); 00094 bool analyzeServerParamMessage ( char *strMsg ); 00095 bool analyzeCheckBall ( char *strMsg ); 00096 bool analyzePlayerTypeMessage ( char *strMsg ); 00097 bool analyzePlayerParamMessage ( char *strMsg ); 00098 }; 00099 00100 #endif